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Month: March 2010
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Month: March 2010

Will content drive the state of the art in game development?

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While the current global recession has impacted the traditional AAA title game studios and publishers with mixed financial results, today we are seeing at least three new forces pushing the window of game development with favorable results and exciting potential. These forces have at least this one thing in common: …

Rita Turkowski March 30, 2010 November 13, 2012 COLLADA / game dev / video games / WebGL
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Downloaded Minefield Version 3.7a4pre to play with WebGL today

2

Okay, after some false starts, googling around and some trouble finding WebGL in the about:config file on Minefield (I stupidly downloaded a too-old release!) I finally got  the Mozilla WebGL enabled browser to work nicely! So, if you are on a Mac, running Snow Leopard, go find version 3.7a4pre of …

Rita Turkowski March 25, 2010 November 30, 2012 Graphics Standards / WebGL
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Updated my "About" page here to include my freelance marketing services

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Updated my About page to reflect my current “shingle hanging” situation. Nice to be able to get some work while still looking for a more permanent position!

Rita Turkowski March 21, 2010 November 13, 2012 COLLADA / game dev / Graphics Standards / Unity / video games / WebGL
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Blog set up, and ready to roll

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okay, customized the new landing page theme, added my links, my gravatar, my About stuff, widgets, etc. Tomorrow I’ll start writing content.

Rita Turkowski March 19, 2010 March 19, 2010 Uncategorized
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